The key takeaways from this project are to provide more instruction to the user during gameplay, particularly in regards to correct arm and body movements, and also visual cues or sounds to indicate when a gesture has been performed correctly or incorrectly.
To working with perception neuron and unity, it is necessary to test and calibrate the system and make any necessary adjustments at any stage of the design process in order to get accurate result.
I would like make it more customizable, so it can make changes base on different body measurements.